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- Salon 1 - Creating ‘I Am Dead’
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- The Value in Indie Art Direction | Lu Nascimento
- A closer look on the business side of game industry | Callum Underwood
- An introduction to Bitsy - a small tool for creating video games | Claire Morwood
- Audio in BAFTA winning game | Omar Khan
- Being both a technical and creative developer | Jodie Azhar
- Creating music for video games | Niamh Houston (CHIPZEL)
- Ghosts, Islands and Gulls. Adapting Dear Esther as a Site-Responsive Performance on Inchcolm island | Mona Bozdog
- Making of Observation: Scene by scene | Jon McKellan
- Pitch Perfect: Practical pitching advice for Indies | Alastair Hebson
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